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Convergence LA – A WebGL Data Visualisation of Los Angeles
- kiankh 10y agowow awesome!
- rl3 10y agoThe camera and UX is a bit lacking, but the production values are otherwise incredible. I imagine that's because it's intended as a physical art display. However, ambient audio and post-process effects are spot-on. Amazing stuff. The project site[0] has photos of the public display. Not sure what framework this is using. A cursory review of the source suggests it's not Three.js. It appears to be using the SIMD API[1] as well. The credits list onformative[2], another studio in addition to Narduli that also specializes in physical art displays. The paths to each .js file start with "cables". A quick GitHub search suggests it's custom code from onformative.[3] The GitHub version uses a couple WebGL helper libraries (twgl.js and Google's webgl-utils.js). The production version on the ConvergenceLA site has different file names however, so I suspect it's using an evolved version of "cables", since what's on GitHub is nearly a year old. [0] http://www.nardulistudio.com/copy-2-of-convergence-metropolis http://www.nardulistudio.com/copy-2-of-convergence-metropoli... [1] https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/SIMD https://developer.mozilla.org/en-US/docs/Web/JavaScript/Refe... [2] http://onformative.com/work http://onformative.com/work [3] https://github.com/of-co-de/Cables-WebGL https://github.com/of-co-de/Cables-WebGL
- kodfodrasz 10y agoLooks nice, but the UI is pretty buggy
- tsp 10y agoIt was build in cables (https://cables.gl/ https://cables.gl/) – a visual WebGL / WebVR / Web Audio editor which is currently in private beta. The website was realised by undev (https://undev.studio https://undev.studio)