3 ms·
I don’t have a problem with making games more accessible. The problem is that game companies aren’t being honest: they are charging prices AS IF the game were
by makecheck 10y ago
I don’t have a problem with making games more accessible. The problem is that game companies aren’t being honest: they are charging prices AS IF the game were complete, when what they should be doing is stating up front is that what’s shipped on Day 1 is worth FIVE dollars, not much more. They should state clearly that DLC is not just “extras” but virtually half the game, for additional charge, withheld from the start.
Similarly, I agree that patches to fix bugs are useful. Unfortunately, game companies have realized two things: (1) apparently it is now “OK” to ship games on Day 1 that ARE BROKEN, especially if you reach a certain point in the content where major breaking bugs are revealed or maps are practically empty or areas have been cut off, etc.; and of course, (2) is that companies realized updates don’t have to be just for bugs, they can be used to siphon more money out of people for the content that belonged in the game from the start.