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Oh, I'd never argue against the beauty of some of those works or the skills of their creators. And the same is true of many AAA games. But in terms of advancin
by alphonsegaston 10y ago
Oh, I'd never argue against the beauty of some of those works or the skills of their creators. And the same is true of many AAA games.
But in terms of advancing games as an art form, I think aesthetics that are more "grammatical" and "open" is the way forward (think comics/animation, Studio Ghibli). This doesn't eschew the use of Realism, but changes it from being the pinnacle we're striving for to a tool (among others) to be used in creating better art.