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I've got some things from old jobs in the game industry, which at least for now I'm sitting on because I don't want to get in trouble for releasing it and want
by cableshaft 10y ago
I've got some things from old jobs in the game industry, which at least for now I'm sitting on because I don't want to get in trouble for releasing it and want more time to pass before doing so (I've already waited almost a decade).
But I care very much about game preservation and would like to see the information get out there in some form someday.
None of the games I worked on were high profile, but I do have some interesting documentation on them.
I also started keeping a personal design diary as of last November that keeps my thoughts and ideas on my game designs and how they change over time that I might one day release to the public (or a descendant might).
I also used to make and release Flash games and I'm investigating ways to keep those available once the web moves on 100% from Flash. I've got some documentation from the design of those that could be interesting as well.
I need to find the time to sit down and compile all this, though, in addition to working on new things.