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I feel any game is possible to pirate given enough resources. However, point taken, there's definitely a certain drop off point where the resources required to
by moonshinefe 10y ago
I feel any game is possible to pirate given enough resources. However, point taken, there's definitely a certain drop off point where the resources required to do it aren't very likely to be marshaled when it becomes sufficiently prohibitive.
It's preferable to a company trying to squeeze all the profits possible out of their games, but certainly not for preserving gaming history many years later when profits aren't much of a factor.
- emodendroket 10y agoI mean, I guess it's possible to reverse engineer and implement the entire server side. But it wouldn't really be different from implementing a clone of a game as a way of "pirating" it at that point.