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Haven't read the article yet, but from skimming it it doesn't seem to mention The Internet Archive's work in preserving classic arcade, computer and console gam
by ido 10y ago
Haven't read the article yet, but from skimming it it doesn't seem to mention The Internet Archive's work in preserving classic arcade, computer and console games (not sure if it was already underway in 2011):
https://archive.org/details/software https://archive.org/details/software
It is quite extensive and growing all the time.
- msl09 10y agoWell, the internet archive stores the games, not the source or the development material. Maybe they could start doing so, but I guess it would cost them a lot to find storage space for that.
- badpenny 10y agoI've been trying to collect as much video game source code as I can at https://github.com/videogamepreservation/ https://github.com/videogamepreservation/.
- hd4 10y agoPlease add Allegiance (open source space sim by Microsoft). Also Mechcommander 2.
- badpenny 10y agoThey're pretty big repos (461MB and 785MB compressed) but I'll try to get them uploaded ASAP.
- cableshaft 10y agoThat is awesome. Thank you for doing this.
- moonshinefe 10y agoThey're doing good work and I work in the preservation industry. Unfortunately, many games in the last 5-10 years and maybe even a bit earlier than that have been moving to "if the company isn't running the centralized black box server, this game simply can't work" model. I think the main reason being anti-piracy and DRM, but the side effect is those games are much harder to preserve.