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Anecdotal evidence, but I recently had my grandmother stay with me. She loved the HTC Vive I had set up and had no disorientation in the virtual worlds. Lookin
by jjcm 10y ago
Anecdotal evidence, but I recently had my grandmother stay with me. She loved the HTC Vive I had set up and had no disorientation in the virtual worlds.
Looking at these developer headsets, it looks like they're moving closer to VR and further from AR. With the camera inputs I'm guessing they're aiming to simply use the camera feed and overlay things on top of that - it'd solve the opacity issues with the current overlays. I'm guessing we'll be gravitating more towards a virtual world with real objects overlayed in it rather than a real world with virtual objects.