3 ms·
since the GameCube, in part because I didn't care for odd controls Gee, I remember thinking the Gamecube had pretty odd controls when it came out. The C-stick
by cbhl 10y ago
since the GameCube, in part because I didn't care for odd controls
Gee, I remember thinking the Gamecube had pretty odd controls when it came out. The C-stick seemed like an odd compromise between the N64's C buttons and the PS 2 controller's dual analog sticks.
- M_Grey 10y agoIt was definitely a bit odd... it worked, but it wasn't the ideal solution. In the end, there's a reason why that was a dead-end. The problem is that everyone wants to create bold new interfaces, but few people want to refine existing ones. If you can make a breakthrough, go for it, but if not... just make iterative improvements. I'm a lot happier with how Sony and MS have gone with their controllers, by contrast. Honestly the Switch seems like the closest thing to a classic control scheme that they've had in a while. If it had more than 3 hours battery life, and didn't seem in need of a day-0 patch, it might even be worth it.