3 ms·
i found unreal very big. slow to compile and change. and a very old source code base. lots of code before C++11 and STL standardization. which is a bit weird wi
by je42 10y ago
i found unreal very big. slow to compile and change. and a very old source code base. lots of code before C++11 and STL standardization. which is a bit weird with when one is used to code using C++14/11.