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That's great. Except it wasn't until the year 1990 that someone like John Carmack could make a smooth-scrolling 2d platformer that would rival Super Mario Bros
by PopsiclePete 10y ago
That's great.
Except it wasn't until the year 1990 that someone like John Carmack could make a smooth-scrolling 2d platformer that would rival Super Mario Bros in terms of performance.
https://en.wikipedia.org/wiki/Adaptive_tile_refresh https://en.wikipedia.org/wiki/Adaptive_tile_refresh
SMB was released in 1985.
So yes, please tell me more how an early 1990's PC, without the specialized hardware that consoles had, in the hands of a programmer not-quite-up-to-par in the skills department as John Carmack, would kick the SNES's butt when it came to smooth-scrolling games.