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You/I/Anybody can not change the license retrocatively. It means that current source code is MIT and it always will be. I/Anybody might fork the engine under di
by mikulas_florek 10y ago
You/I/Anybody can not change the license retrocatively. It means that current source code is MIT and it always will be. I/Anybody might fork the engine under different license or even close source it, but that won't change the fact that current source code is still MIT licensed. Me close-sourcing it is the same as me abandoning it - you can still continue using/developing it under any license you wish.
- laythea 10y agoAppreciate the answer, thanks. I guess that would rule out the people who definitely do not even want the possibility of the prospect of maintaining their own engine. I would be curious to know what kind of percentage we would be talking about...
- mikulas_florek 10y agoNo engine is guaranteed to be maintained, not even the UE/Unity. Look at CryEngine, once a big, popular engine. Now with all the CryTek's problems, I would not bet it won't get dumped.