3 ms·
Yes, it might be a trap. However you could at least: * submit a patch * find out that it's specific behaviour causing the bug and avoid it * now how to optim
by mikulas_florek 10y ago
Yes, it might be a trap. However you could at least:
* submit a patch
* find out that it's specific behaviour causing the bug and avoid it
* now how to optimized your code
* know how things work - Unity's docs misses a lot of details.