4 ms·
Exactly, and just we wait for mainstream VR/AR. I believe we'll see quite a lot of animation skeumorphism (is that a thing? I mean realistic animation/appearanc
by K0SM0S 10y ago
Exactly, and just we wait for mainstream VR/AR. I believe we'll see quite a lot of animation skeumorphism (is that a thing? I mean realistic animation/appearance relatively to a real world setting, e.g. gravity on objects, diffraction on transparency, etc). For a few years at least, time for users to learn new interaction paradigms and positioning within a virtual/hybrid environment.