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Indeed, I only implemented OGL on Windows so I do not have to switch to Linux to implement some rendering feature/new shader. I do that mostly on Windows, becau
by mikulas_florek 10y ago
Indeed, I only implemented OGL on Windows so I do not have to switch to Linux to implement some rendering feature/new shader. I do that mostly on Windows, because I am the most efficient there, and only test the result on Linux.