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My thoughts would be similar to the ones expressed by Robert Kosara (and Ben Shneiderman) on that point I think: https://eagereyes.org/blog/2016/the-personifie
by ProxCoques 10y ago
My thoughts would be similar to the ones expressed by Robert Kosara (and Ben Shneiderman) on that point I think:
https://eagereyes.org/blog/2016/the-personified-user-interface-trap https://eagereyes.org/blog/2016/the-personified-user-interfa...
- vickychijwani 10y agoI can see where that's coming from, but this is a one-sided view. It misses the obvious conclusion: interface agents (to use the article's terminology) are complementary to direct manipulation interfaces, not a replacement. Direct manipulation is great at discoverability, when I'm exploring the choices available to me, but it sucks if I'm looking for something specific (for software with a minimum level of complexity, like Photoshop or Excel). Interface agents have the opposite characteristics, as the article explains. So, they're complementary techniques. To provide a simpler example, not involving AI: if the user is a domain expert (say, a graphic designer), the ability to search for and perform a specific action quickly is far more important than discoverability. For example, the user may already know that GIMP provides a feature for drawing a path but have only used Photoshop in the past and now they just can't find that action. Aside: it is telling that established design software like Photoshop / GIMP has such a bewildering maze of menus even today. But if you take Google Chrome, for instance, it provides a stellar searchable user interface [1]. [1]: http://vickychijwani.me/searchable-user-interfaces-are-the-future/ http://vickychijwani.me/searchable-user-interfaces-are-the-f...