3 ms·
>>What I believe causes a game to feel unfulfilling is if after the game is finished the player, and the world, is (nearly) unchanged. If there's nothing to sho
by navbaker 10y ago
>>What I believe causes a game to feel unfulfilling is if after the game is finished the player, and the world, is (nearly) unchanged. If there's nothing to show for it.
Maybe in a tangible way nothing has changed, but for me, when I finish a good RPG or RTS, I feel like I have inhabited a different world for a short time. I come out of games like that with fond memories of how the combination of the story, game mechanics, music, characters, etc all made me feel. To me it's just as real and satisfying of a memory as going to the beach with my wife and son or completing a difficult programming project. Every game has a unique feel in my mind: Super Metroid feels different than Baldurs Gate which feels different than Mass Effect. I wouldn't trade the time spent on making those memories for anything.