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I can't wait for VR resolution to increase so things like this work really well. From my experience using the Oculus dev kit 2 there was too much of a "screen
by netinstructions 10y ago
I can't wait for VR resolution to increase so things like this work really well.
From my experience using the Oculus dev kit 2 there was too much of a "screen door" effect and it was hard to read text on a virtual monitor vs reading text on a real life monitor. It wasn't practical to use a virtual monitor to say, write code or surf the web.
But resolution will only get better! At that point will things get fun and I can see people eschewing monitors for VR "monitors".
- hesdeadjim 10y agoThe consumer kits that have shipped have much, much better screens than the Oculus DK2. That said, it's still not good enough for comfortable viewing of text at any useful density.
- AgentME 10y agoAs someone who has used both devkits of the Oculus and now owns a consumer-version Vive, I have to say the jump in resolution after the Oculus devkit 2 was pretty major. The resolution isn't great for reading anything other than big text and you can still make out the pixels when you look for them, but I'd no longer describe the resolution as having the "screen door effect" that was so major in the Oculus devkits. I've enjoyed using Bigscreen for watching videos and movies, checking a couple headlines, and for vr-chatting with friends. I hope the headset's resolution is better in the future so that I can do more activities while in it, but as it is is pretty cool.
- stan1 10y agoYou can absolutely read small text if you supersample at 1.5-2.0x.