4 ms·
Ask HN: Starting iPhone developer salary for new grad?
We're a small iPhone/iPad development company and we're considering hiring someone just out of college as a iPhone developer. We already have a couple senior iPhone developers on our team, so this new hire would be focused on a few of our existing apps to improve them while our more experienced developers work on new ones. We're looking to hire someone right out of college to save costs and also so we can have a part in the growth/development of the new hire.
I'm wondering what would be the salary range we should expect to pay for a programmer right out of college?
a. 25k-35k/year
b. 35k-45k/year
c. 45k-55k/year
d. 55k+/year
- cgherb911 16y agoFor iphone development, b
- S_A_P 16y agoI would say B and a half 45-50k
- tptacek 16y agoI would say anyone who can reliably deliver ObjC code within a few weeks rampup would be a sucker to accept 50k, though I don't doubt you can find suckers.
- jrockway 16y agoReally? I got this much at my first job doing PHP for a university. If a real job doesn't pay better than this for Objective-C, something is wrong.
- fizx 16y agoThe answer is highly dependent on your location.
- gte910h 16y agoTotally depends where you are: Atlanta/Austin 55k ny/Boston 75k San Fran 80k Bumblesticks 40-45k
- tptacek 16y agoI'm not that closely in touch with iPhone dev rates, but I pay a bit of attention because I like to track them relative to software security bill rates. My sense of it is that commodity iPhone dev bill rates are between $100-$150/hr. Call it $125. Multiply by 2 to get a fully utilized rate, subtract 30% for overhead, multiply by 60% real utilization, and that's what an FT senior dev might get. A scale running from $25,000 all the way to $105,000 seems a little unrealistic. Ultimately, there's no real "default starting salary". You need to fill in the blanks for: * What your bill rate is (how much is the role worth to you) * What your utilization is (ditto) * How skilled the applicant is (knows C? knows ObjC? knows appkit?) * How much the candidate is going to cost to train year 1 (in billable hours of senior talent spent actually training, and in reduced utilization for the candidate) You figure out your negotiating ceiling, and from there work out what you're "comfortable" paying, and then you negotiate. If you're running a competant, reasonably successful shop, my gut is that you come out somewhere around 60-65k for a junior that you think develops into a solid producer within a year. Someone who won't develop into a producer in a year, you don't hire. Someone who already is a solid producer, you can't apparently afford to hire. (That's not a barb).
- drewcrawford 16y agoI'm an undergrad student, and I make close to 8k a month freelancing when I'm working full time (like right now). Don't settle for entry level if you're good and can reliably delver great code. You'd have to pay me competitively with my freelancing gig to even think about hiring me. Other grads aren't as self motivated tho and don't know what's out there. Good luck snagging one!
- tptacek 16y agoWhile I definitely sympathize with you more than the original poster, I note that the idea that salaries should be competitive with bill rates is kind of a pernicious trap. In exchange for a steep discount on your freelance rate, a salary gives you, in rough order of value: * The employer's half of FICA * A paycheck when you're not utilized * Access to group health and some contribution towards your monthly payment * Someone else to hunt down and close gigs for you * Vacation and sick days Take your freelance rate, knock off 30% for health and taxes (your "fully loaded" rate, which might include office space), and then another 40% for unutilized time, and you're ballparking what a salary looks like before you factor in the amount of effort you put into marketing, sales, and contracts.
- drewcrawford 16y agoThe figure I gave was net. After paying my Internet bill, after buying my WWDC ticket and a couple of ipads, a development machine or so a year, and finding all my gigs. Plus factor in that OP wants someone to maintain existing apps (far from bad, but not terribly exciting work) and you have what would be (for me) a really crappy deal. There are certainly people out there for whom this would be a good fit. I'm simply not one of them, and I suspect there are quite a few people out there my age who make more than I do between the app store and consulting. With normal programming, you can sort of snag developers right out of school before they know what's competitive pay. All qualified iPhone devs already have a paying gig with apple, and many consult for decent pay.
- deleted 16y ago[deleted]
- chrisa 16y agoMany colleges publish average salary data; just google: "[University near you] career services salary", and you can get an idea about what an average college grad from your area will make. For example, here is Indiana University's: http://www.informatics.indiana.edu/careers/hiring_statistics.asp http://www.informatics.indiana.edu/careers/hiring_statistics...