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I value a lot the existing versatility of my Macbook Pro, and lament that it falls short when it comes to 3D rendering in C4D/AE. However, I’m aware that my ca
by goblin89 10y ago
I value a lot the existing versatility of my Macbook Pro, and lament that it falls short when it comes to 3D rendering in C4D/AE.
However, I’m aware that my case is abnormal. The only thing preventing me from owning a high-GPU Windows machine for certain kinds of work is that I haven’t yet figured out how to use it for rendering remotely, since I move around a lot and I can’t bring it with me due to the bulk. So far I’m just sticking to 2D.
If I were a stakeholder, I’d be against Apple trying to dominate the professional market. People increasingly have multiple computers for different tasks so there’s more win in focusing on whichever market has thicker margins.
- Lio 10y agoI have an iPhone because it works nicely with my Mac. You might be thinking "well all phones will work well with your Mac" but before I started with iPhones I had Nokias for years and that they didn't. I've had generation after generation of iPhone because of my Macs. If Apple give up or continue to put out poor value machines (they don't have to be cheap they just have to be good value to my business) then I'll move everything to other vendors. If that happens I'll probably never return to Apple's ecosystem regardless of which segments of the market are most profitable to Apple. It's like the halo effect in reverse.
- raesene6 10y agoFor me the "thicker margin" argument only holds if Apple were cash constrained or could get a better return elsewhere. Apple has a massive massive pile of cash sitting around (over $200 billion) and I'd be surprised if standard investments make a higher return than actually investing in their Desktop line. That's what confuses me about Apple's approach. Just because you make less margin in a line doesn't mean you shouldn't do it...