2 ms·
I wouldn't lay the blame solely on the fact that Java is a compiled language. The loop is way faster both in iOS with their simulator and even with C# on Window
by m_fayer 10y ago
I wouldn't lay the blame solely on the fact that Java is a compiled language. The loop is way faster both in iOS with their simulator and even with C# on Windows Phone/UWP, even though all those platforms use compiled languages as well. Like everything else with Android, the build process is a bit of a convoluted rube goldberg machine and compilation is just one of many steps that eat time.
Also, check out Xamarin Workbooks for a good demo of how developing with a compiled language can actually be interactive.
- warcher 10y agoWell, the iOS simulator is leveraging it all running on the same box. Putting an apk up to the device can be arduous, depending on how big your app is and how bad your device is. Those swift... (edit) playgrounds, I wanna say? Those were really nice when I played with them. Getting better all the time too, although you have the obvious problem of maintaining broader application context in a non-RESTful environment. Still, slow but steady progress on hard problems is more than enough for me personally.
- vetinari 10y agoGoogle is aware of that. Meanwhile, check out Flutter: https://www.youtube.com/watch?v=Mx-AllVZ1VY https://www.youtube.com/watch?v=Mx-AllVZ1VY