2 ms·
I don't think I trip up the agreements anywhere, I've checked over them a few times and also emailed Slack to ask if it was cool if I made a game on their platf
by DanHulton 10y ago
I don't think I trip up the agreements anywhere, I've checked over them a few times and also emailed Slack to ask if it was cool if I made a game on their platform before I started. I didn't share too many specifics (I said it was MUD-like and was going to use their buttons), but they told me to go for it, so I think I'm in the clear there.
Also, while I haven't figured out monetization, I don't think there should be any real problems with that either. Other people charge for their slack bots and integrations, so unless they specifically have a problem with a game-style slackbot charging money, there shouldn't be anything preventing me from charging for stuff.
You very well may be right about the name, though. I've just registered "chatandslash.com" as a backup that I can switch to before too much marketing has gone forward, and I've already emailed Slack again to show them what I've come up with and for further confirmation that what I'm up to is fine and dandy before progressing any further.
Oh, and you're totally right about shimming out Slack with my own frontend. It's in the backlog of stuff to do some day potentially, but I think there's a lot to be gained in the meantime by explicitly staying with Slack in the meantime. "An RPG you play in Slack" is a lot more interesting than "An RPG that looks kinda like chat, I guess".
Thanks for the advice!