4 ms·
Just curious: why do you want to run a turn based game like civ6 at 144fps? Or for that matter anything except super reaction-dependent FPSs?
by ido 10y ago
Just curious: why do you want to run a turn based game like civ6 at 144fps? Or for that matter anything except super reaction-dependent FPSs?
- deleted 10y ago[deleted]
- Strom 10y agoYou're correct that it has a significantly bigger impact in reaction-dependant games. [1] Civilization 6 was just a good example of a CPU-heavy game, regardless of whether those frames are that useful. However there's also the case of normalization. After using a high refresh rate monitor, even something as simple as moving the cursor in Windows feels laggy with lower refresh rate monitors. -- [1] This being all reaction-dependant games, doesn't have to be FPS. Even fast paced pong qualifies.