4 ms·
I get that kids' brains are malleable at that age, but they still have a tendency of thinking in a certain way. Programming requires quite a sequential and line
by 8bithero 10y ago
I get that kids' brains are malleable at that age, but they still have a tendency of thinking in a certain way. Programming requires quite a sequential and linear way of thinking that some kids just don't show a preference to it.
I've got two nieces, one is 4 and the other 2. For the four year old I tried using different games that are similar to ScratchJr. She's a lot more arty/dancey so even though she likes playing games on the tablet, these sequential typed games really didn't do it for her. She would just get a bit bored.
The other kid, never plays with toys(ever!) she only draws and plays dress-up, but regardless, I bought her a code-a-pillar (https://www.amazon.co.uk/Fisher-Price-DKT39-Code-a-pillarTM-Toy/dp/B01ASVD2L4 https://www.amazon.co.uk/Fisher-Price-DKT39-Code-a-pillarTM-...) which is for ages 3-6. So even at the age of two she started playing with the code-a-pillar (obviously with the help of her mum), and managed to make it snake around all of her other (unplayed with) toys. So she clearly showed an interest an inclenation to sequential thinking.
(Next I'm gonna try get her using ScratchJr, then getting her a Kano or moving to Scratch.)
Personally I would have loved getting them both involved, but ultimately I think only the two year old show's a preference to that "type of thinking".