3 ms·
My (very limited) experience in the game development industry was that it was half way between academia and traditional software companies. I think what drives
by projectileboy 19y ago
My (very limited) experience in the game development industry was that it was half way between academia and traditional software companies. I think what drives this is that the problems are much harder, and there are so many different types of problems, that developers from different companies are more willing to share ideas and experiences with each other simply as a survival mechanism.