8 ms·
Gaming performance is irrelevant for top CPUs, the difference appears only in low resolutions and old games.
by anonymfus 10y ago
Gaming performance is irrelevant for top CPUs, the difference appears only in low resolutions and old games.
- crowbahr 10y agoI've been looking into a new CPU to play Overwatch because my is 4(670?)K is struggling with even high. Bottlenecks around the gpu pegging all 4 OCd cores out at 100% constantly without even hitting 144fps. It's not just old games that need good cpus these days, though I will admit I'm probably more than just the enthusiast market.
- grogenaut 10y agoSomething is wrong with your pc. I'm running ultra gpu settings constant 70fps at 2560x1440. I've got the same cpu, not overclocked at all, and a 980GTX. I'm also running 4 of those monitors off of the gpu, one with the game, one usually with netflix at the same time and I sit at 20% cpu the whole time.
- seanp2k2 10y agoYeah, I'm running 1080@120hz on a GTX1080 with a 2500k@4.5ghz on all cores and the GPU maxes out before the CPU. Google around a bit for OW competitive settings and you should be able to achieve something similar :)
- nottorp 10y agoThe guy you're replying to looks like he wants 144 fps on 4K. Which is prolly not doable with current hardware.
- grogenaut 10y agoThey didn't say 4k resolution they said 4(xxx)K model CPU which is a very standard enthusiast Intel CPU. You are correct if they're trying to do 4k 144hz they're not going to have any luck. Stick with 1080 or 1440 max resolution 144 hz gaming. Also personally I think 144hz is a waste. I work for Twitch so I have access to and play on 144hz hardware a ton and I could easily afford it. I instead go for max screen real-estate and high end color reproduction. I'm totally fine with my 60hz gaming on my dell u2714 at home and at work where I can walk 10 feet and use nice 144hz gaming rigs I generally just play on my 30" dell instead. Totally anecdotal but my coworker was all about the big glorious 1440 display, bought a raptor or whatever and a 1080 gpu. Then because the raptor had an issue he bought a 48" 4k tv instead. The raptor has been replaced but sits idle because having equivalent 4 screens with no border on the tv is much more useful to him. 144hz is like 3d in movies, if it doesn't distract you (glasses for movies, smoothness for games) then it's immersive. And that's the problem. Immersive things you forget about, they bleed away. Gaming is already very immersive so you're just forgeting about more things. Go with more screen real estate if your desk will fit it. I've convinced 30+ friends to go with more monitors over better single monitors, friends who thought that 2 monitors was ridiculous, friends who thought that 3 was ridiculous. No one has ever come back and said I was wrong. Final point: Overwatch, I believe, is capped in the engine at 60fps. This means that if you run over 60fps you're not getting additional information. I don't think they even do sub-frame interpolation, so you're likely just seeing the same frame multiple times. But best case even sub-frame interpolation is just showing you predictions for 6.49 milliseconds at a time, but these are not actually accurate, they're interpolations.
- crowbahr 10y agoYeah I guess I'm just trying to run it on high which is a bad move. If I kill everything then I'll get better frames I'm sure. I'll try it out. It would be nice to actually have the ability to leave chrome open while playing overwatch without killing my framerate from the CPU overwork.
- crowbahr 10y agoNope. Just tried and I'm still capping at around 100 fps. I don't know what's going on. It'll fluctuate wildly and still uses 100% cpu.
- deleted 10y ago[deleted]
- crowbahr 10y agoYeah there's something wrong then. Because I'm just trying for 1080 144hz... I shouldn't have this issue but it KILLS my cpu. Just runs away with it.
- abrookewood 10y agoYou're running at close to 144 FPS - what FPS are you hoping to hit???
- DowsingSpoon 10y agoMany good monitors have a 144 Hz refresh rate these days.
- literallycancer 10y agoProbably going for the 144 FPS worst case (meaning frame times below 6.944ms at all times).
- crowbahr 10y agoI'm trying to get a rock solid 144 FPS because 144hz monitor.
- oliwarner 10y agoYou'd think, but there's an appreciable difference between i3/5/7 at the same level, even with discrete graphics. http://www.phoronix.com/vr.php?view=24115 http://www.phoronix.com/vr.php?view=24115
- bdz 10y agolol? Your CPU can absolutely bottleneck your GPU. And new games start to use hpyer threading more and more, see Battlefield 1 for example. There is a huge difference between i3/i5/i7 http://www.gamersnexus.net/game-bench/2673-battlefield-1-cpu-benchmark-dx11-vs-dx12-i5-i7-fx/page-2 http://www.gamersnexus.net/game-bench/2673-battlefield-1-cpu...
- astrodust 10y agoUnless you have a 144p display then all of the high-end configs there will appear identical.
- onli 10y agoDo you mean 1440p or 144Hz? I'll assume 144Hz. First, that would be enough – gamers are flocking to those like crazy. Second, you have to really look at Multiplayer benchmarks here, not single player. In those Hyperthreading of the i7-7700K helps a lot when compared to the i5-7600K. If Ryzen can place a better model in between those two processor, that would be very nice.
- astrodust 10y ago144p (144 fields, progressive scan) as in 144Hz, in contrast to things like 60i (interlaced). I know people love their 144Hz screens, but if you're generating 170FPS then the remainder is utterly wasted. You're "bottlenecking" the monitor. So at some point you're spending money on stuff you don't need, the extra frames are simply thrown away.
- vesrah 10y agoI can agree with this. I went from a Pentium G3258 clocked at 4.8GHz to a box-clocked i7-4790S. Battlefield 1 went from unplayable to dead smooth with a GTX750Ti.
- Strom 10y agoThe "games don't use CPU" line is only really true for multiplatform games that must also run on the low performance PS4/XBox One AMD Jaguar CPUs. If we look at PC exclusives [1] then we can see that these are extremely CPU-hungry games. This hunger only goes up if we want to achieve a framerate higher than 60, say going for 144. I personally have an i7 @ 3.8 GHz with GTX 1060 and none of these games can hold a stable 1080p @ 144 Hz. What's more, I've benchmarked the effect of changing GPU/CPU and increased CPU power increases FPS far more than increased GPU. I upgraded from Radeon R270X to GTX 1060. In multiplatform games this is a huge leap. Battlefield 4 (1080p Ultra) goes from 43.1 to 94.8 [2], a whopping +120% increase. While in Dota 2 (1080p Ultra) that only netted me a +11% gain. Then when I overclocked my i7 from 2.8 GHz to 3.8 GHz I got a +23% increase. -- [1] For example Dota 2, H1Z1, DayZ, Civilization 6, Guild Wars 2. [2] http://www.anandtech.com/bench/product/1043 http://www.anandtech.com/bench/product/1043 & http://www.anandtech.com/bench/product/1771 http://www.anandtech.com/bench/product/1771
- ido 10y agoJust curious: why do you want to run a turn based game like civ6 at 144fps? Or for that matter anything except super reaction-dependent FPSs?
- deleted 10y ago[deleted]
- Strom 10y agoYou're correct that it has a significantly bigger impact in reaction-dependant games. [1] Civilization 6 was just a good example of a CPU-heavy game, regardless of whether those frames are that useful. However there's also the case of normalization. After using a high refresh rate monitor, even something as simple as moving the cursor in Windows feels laggy with lower refresh rate monitors. -- [1] This being all reaction-dependant games, doesn't have to be FPS. Even fast paced pong qualifies.
- tbrowbdidnso 10y agoDoes it matter that every piece of scientific evidence shows that humans can't see anything at more than ~70hz?