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I'm not downplaying VR film at all. I just think it is (will be) its own thing. In fact, it will be a new type of theatrical expression in its own right. Somewh
by Keyframe 10y ago
I'm not downplaying VR film at all. I just think it is (will be) its own thing. In fact, it will be a new type of theatrical expression in its own right. Somewhat more akin to theatre, street theatre and probably interactive. It will not supplant film at all, it's a different thing. Camera placement and lens choice is one of THE tools director has at his disposal. For example, well at least to the one school of film (to which I belong to), when you direct a scene, one of the first question you ask is whose scene is it and depending on that you decide on the placement of the camera, height, lens, movement. You can then, due to conflict/drama, in the same scene change the fulcrum point to tip the scene to be someone else's and change the camera angle and lens... all in the same scene. This is one of the examples where, due to directing, camera placement with lens plays a significant and key role in storytelling. With VR, in described manner, you lose that. However, you have other things at your disposal. So, you see, it's not really a film, it's something else. Which is exciting! We're still a long way from there though.