3 ms·
> VR is inherently antisocial in the same way that the internet and websites are. I don't agree with this. It's much easier to be aware of your surroundings
by atomicUpdate 10y ago
> VR is inherently antisocial in the same way that the internet and websites are.
I don't agree with this. It's much easier to be aware of your surroundings when you're just looking at a monitor versus having a full helmet strapped onto your head; you can't even notice someone walking into the room, let alone acknowledge them.
> The enormous social benefit is remote. [...] You can connect with friends and relatives that live thousands of miles away.
I don't agree with this either. A video call is much more interactive, since you can actually see their face to read their reactions to things or even show them what you're currently doing. With VR, at best all you get is a rough interpretation of them presented as an avatar in a virtual environment. You'll never get a video of their face, since it's covered by the gear, nor can you quickly pan around to show your surroundings, new car/baby, etc.