3 ms·
Nearly zero people get motion sickness in VR if there is no locomotion involved. Sitting still, looking side to side at virtual monitors in front of you will fe
by harpastum 10y ago
Nearly zero people get motion sickness in VR if there is no locomotion involved. Sitting still, looking side to side at virtual monitors in front of you will feel great for pretty much everyone.
In terms of actually having a viable workstation, you'll need to wait until the resolution of these headsets gets high enough for easy text reading, which is 2-3 years out at this point.
- slantyyz 10y ago>> Nearly zero people get motion sickness in VR if there is no locomotion involved. I probably used the wrong term. Substitute `nauseated` in place of `motion sickness`. When you say "locomotion" do you mean the player physically moving, or movement in the virtual space? I get nauseated just watching a first person shooter on a normal monitor. I also tried one of those VR goggles that you stick a phone in and wanted to hurl after about a minute of watching a roller coaster simulation.
- majewsky 10y agoAlso, a lot of people are having trouble wearing the current generation of headsets for more than an hour or so. Now imagine an 8-hour workday. So in addition to more pixels, the weight and bulkiness also needs to come down. The HoloLens is going in the right direction there, but weight could still be less.