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I was specifically doing 3D stuff in WPF. That end of things didn't get much love after the initial release (or if it did, it came too late for me).
by regularfry 10y ago
I was specifically doing 3D stuff in WPF. That end of things didn't get much love after the initial release (or if it did, it came too late for me).
- douche 10y agoHow were you doing it? It's definitely possible to embed DirectX in a WPF control, and not particularly hard to do, with SlimDX or SharpDX, in my experience.
- regularfry 10y agoDeclarative 3D data in XAML, not touching DirectX directly at all. Viewport3D at the root, then doing the right magic to get the sort order of the objects right (working around the built-in logic, in other words).