3 ms·
That is simply a lack of hardware acceleration. Something that HTML5/JS apps do not have either. At least for flash, you can expect it to have hardware accelera
by tensor 16y ago
That is simply a lack of hardware acceleration. Something that HTML5/JS apps do not have either. At least for flash, you can expect it to have hardware acceleration eventually.
The bottom line is that you have the option to use flash, or not. On the iphone, you have no option. There is no losing here.
- WiseWeasel 16y ago"Something that HTML5/JS apps do not have either." Actually, HTML5 video playback on mobile devices is hardware-accelerated. That's the reason it works well, as opposed to this, which does not.
- vetinari 16y agoFlash is not only video. Canvas+JS is not accelerated on mobile devices.