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Have you actually tried Flash Player 10.1 on an Android phone? I have, today, on Google I/O. It works very well and it's not how you say at all. There are lots
by freddier 16y ago
Have you actually tried Flash Player 10.1 on an Android phone? I have, today, on Google I/O. It works very well and it's not how you say at all. There are lots of videos showing it as well.
Please, try before you judge.
- WiseWeasel 16y ago"Very well" is apparently relative. The Engadget review was less stellar: http://www.engadget.com/2010/05/20/android-2-2-froyo-beta-hands-on-flash-10-1-wifi-hotspots-an/ http://www.engadget.com/2010/05/20/android-2-2-froyo-beta-ha... The videos they have of the device playing Flash videos also seem to confirm that the performance is rather poor. Also note the 'significant dent' to the battery charge from playing Flash videos mentioned in the review.
- tensor 16y agoThat is simply a lack of hardware acceleration. Something that HTML5/JS apps do not have either. At least for flash, you can expect it to have hardware acceleration eventually. The bottom line is that you have the option to use flash, or not. On the iphone, you have no option. There is no losing here.
- WiseWeasel 16y ago"Something that HTML5/JS apps do not have either." Actually, HTML5 video playback on mobile devices is hardware-accelerated. That's the reason it works well, as opposed to this, which does not.
- vetinari 16y agoFlash is not only video. Canvas+JS is not accelerated on mobile devices.