4 ms·
> The shortest path between two points is a straight line uh?
by laurentdc 10y ago
> The shortest path between two points is a straight line
uh?
- abraves10001 10y agoRight?! Even on maps it is true. It doesn't mean that there is a viable route on that line or that that line is the preferred one. That one is really bad, imo
- maxerickson 10y agoIt's only true on certain maps. https://courseware.e-education.psu.edu/projection/chapter9.html https://courseware.e-education.psu.edu/projection/chapter9.h... For regional maps it doesn't particularly matter, the map will be in a projection that has relatively minimal error, but a straight line in most projected coordinate systems will not be the shortest path between those points.
- jcranmer 10y agoDepends on the map projection. On the surface of a sphere, the shortest distance between two points is along a great circle route (which is the equivalent of a line in spherical geometry). Polar map projections preserve straight lines as great circle routes, but, e.g., Mercator projections do not. If you're looking at a 5 km × 5 km topo map, the difference isn't particularly significant. If you're looking at a map of Europe or the United States, it is (note that many airline routes seem to follow curved lines--it's because the shortest distance is that curved line).
- ska 10y agoEven on maps it is true. That really depends on your map. Or rather, your projection. Which is sort of the point.
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- Swizec 10y agoTriangle with 3 right angles. Geometry is weird. https://www.quora.com/How-can-I-draw-a-triangle-with-three-90-degree-angles-on-a-sphere https://www.quora.com/How-can-I-draw-a-triangle-with-three-9... Also, taxicab geometry: https://en.m.wikipedia.org/wiki/Taxicab_geometry https://en.m.wikipedia.org/wiki/Taxicab_geometry
- vurpo 10y agoDepends on your situation. In non-Euclidean geometry (such as on the surface of a sphere, which the Earth approximately is), it's not as simple as taking a straight line between two lines. Also look at Manhattan/taxicab geometry. When you can only move along one axis at a time, you usually can't move in a straight line between two points. Both of these situations have common applications in the real world. For example, in mapping and navigation.