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I've seen this a while ago, and while it's pretty instructive, it's actually also pretty confusing. The magic happens in a seemingly-innocuous throwaway sentenc
by dvt 10y ago
I've seen this a while ago, and while it's pretty instructive, it's actually also pretty confusing. The magic happens in a seemingly-innocuous throwaway sentence at around 4:20 (after being introduced to the 2D plane):
> ... This can now include rotating along with some stretching and shrinking ...
It's entirely non-obvious WHY we should be okay with rotating all of a sudden. The real answer is not super complicated, but it deals with a couple of amazing relationships between exponential functions and trigonometric identities[1]. So really, we don't have to accept "rotating" as some weird new action we can do when moving into the complex plane, we just have to accept that trigonometry is weirdly related to analysis due to some very cool properties.
[1] https://www.phy.duke.edu/~rgb/Class/phy51/phy51/node15.html https://www.phy.duke.edu/~rgb/Class/phy51/phy51/node15.html
- gizmo686 10y ago>It's entirely non-obvious WHY we should be okay with rotating all of a sudden. Why shouldn't we? We have a set of object called multipliers that we want to generalize to the 2 dimensional plane. The presented generalization (eg, the multiplier identified by x maps the point at 1 to the point at x) seems natural; and it defiantly seems to be well defined. Additionally, it appears obvious that the presented generalization is equivalent to the original definition if considered only along the x axis. From the perspective of the video, the fact that e^x is written as an exponential is "a vestige of its relationship with repeated multiplication". In the construction presented in this video, we should think of e^x as the "natural" homomorphism from adders to multipliers. The fact that this function has anything to do with exponential, trigonometry, or analysis is neat, but not important in this context.
- dvt 10y ago> Why shouldn't we? We have a set of object called multipliers that we want to generalize to the 2 dimensional plane. The presented generalization (eg, the multiplier identified by x maps the point at 1 to the point at x) seems natural Rotating all of a sudden does not feel natural to me at all. Why not start cutting up the 2D plane? Why not fold it? In analytic terms, we would cause discontinuities, whereas rotating is "smooth". But this is definitely nontrivial. Rotating is just so arbitrary. I think that skewing or flipping, for example is just as "natural" as rotating. > The fact that this function has anything to do with exponential, trigonometry, or analysis is neat, but not important in this context. It's actually at the heart of why rotation (and not some other geometric operation) is key to e^iπ.
- jacobolus 10y agoThe better idea is to start with vectors. Adding vectors or scaling them is straight-forward. It’s trickier to figure out what it means to multiply or divide two vectors. The quotient of two vectors v/u should be some kind of operator which transforms one into the other (that is, when you multiply it by one, you get the other, (v/u)u = v(u\u) = v, because we want multiplication to be associative). If those two vectors are the same length but different directions, the natural transformation to use is a rotation. The reason to use a rotation is that we want the transformation to make sense irrespective of any arbitrary coordinate system we decide to impose. If we used some kind of skew, it would break down under change of coordinates. As for reflections: if the quotient of two vectors was some kind of reflection, then we could square any quotient of vectors to get an identity transformation, which would not result in a very useful or consistent arithmetic. The nicest and most useful formalism for defining multiplication of vectors is called geometric algebra, a.k.a. Clifford algebra. Start with http://geocalc.clas.asu.edu/pdf/OerstedMedalLecture.pdf http://geocalc.clas.asu.edu/pdf/OerstedMedalLecture.pdf Or see the recent blog post http://www.shapeoperator.com/2016/12/12/sunset-geometry/ http://www.shapeoperator.com/2016/12/12/sunset-geometry/ Or see more links at https://news.ycombinator.com/item?id=12938727#12941658 https://news.ycombinator.com/item?id=12938727#12941658
- gizmo686 10y agoWe want some operation that maps the point 1 to the point x, while holding the origin constant. I agree that scale and rotate is not the only such function, but when I personally visualize taking a grid and moving one point while keeping another constant, that is what I visualize. Additionally, this has the added property of maintaining the grid structure. It is not immediately obvious to me how skewing could define such an operation in the general case; or how flipping could define such an operation in most cases. In any case, the system of adders and multipliers in 2-dimension he describes, even if not the only reasonable 2D generalization, is certainly a reasonable generalizaion, and one that has proved useful. >It's actually at the heart of why rotation (and not some other geometric operation) is key to e^iπ. In this video, e^x is defined as a mapping between multipliers and adders. Multipliers are defined to be a combination of rotation and scaling. Any relationship between exponential, calculus, infinite sums, etc is purely a result of these definitions (except, perhaps, the motivation for choicing i * pi to be the principle multiplier mapping that gets mapped to -1 under e.)
- moresilenter 10y agoas a masters in mathematics, this is exactly what i came here to write. thanks! To have a notion that multiplication by imaginaries causes rotation, you'd need Euler's formula. I honestly think the best way to get a visual sense for why multiplication by rexp(itheta) is to look at the first few terms of the taylor series added together and see that the adders combine into a spiral that converges on rcos(theta) + isin(theta). that is still plenty visual for me.
- dvt 10y agoSure thing! > .. see that the adders combine into a spiral that converges on rcos(theta) + isin(theta) Incidentally, that's how Mathologer explains e^iπ and I like that explanation a lot more.
- gizmo686 10y ago>To have a notion that multiplication by imaginaries causes rotation, you'd need Euler's formula. No you don't. You might notice this by simply working with imaginary numbers. You might invent imaginary numbers for rotation [0]. Alternatively, consider the multiplication (x + yi)(a + bi), as the value (a + bi) performing a transformation on (x + yi). We want (x + yi)(a + bi) = xy - by + ayi + bxi. If we consider (x + yi) to be a 2 dimensional matrix (with basis 1 and i), we can write the above equation as a matrix multiplication: [ x y ] [ a b ] = [ ax-by ; ay + bx] -b a Notice that [ a b ] -b a is just a rotation matrix multiplied by the scalar (a^2 + b^2). [0] That is, define a group (in the group-theory sense) of functions of rotations, denoted as xi for real numbers x, and a group of group of functions for sliding, denoted x for real numbers x. You might then notice that you can combine these groups in a field structure, that happens to have 1i * 1i = -1, and that the subfield of elements with no i component happens to be isomorphic the the reals.
- mtourne 10y agoYay skew symmetric matrixes. It's also fun to introduce e as a matrix operator for 3d rotations. It's useful for kinematics and having compact representations for axis angle notations. It's a little far in my head but at some point it felt like a ha-ha moment with the Euler identity, in the "2d version".