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Thank you. I am yet to focus my efforts on a specific toolchain, so that I can start giving back to the community via libraries. So far, I've mostly done a proj
by pttrn 10y ago
Thank you. I am yet to focus my efforts on a specific toolchain, so that I can start giving back to the community via libraries. So far, I've mostly done a project or two on any given toolchain before I decided to switch. The most I've done in this regard has been my assorted collection of helpers for Unity – https://github.com/BRUTALISM/Alat https://github.com/BRUTALISM/Alat
But more than that (and this is mainly the reason I'm writing these things), I'd like to raise awareness of the process of creating meaningful procedural art. I'm seeing lots of people visualizing very simple mathematical transformations and settling there, which is a shame really. Maybe because the discipline is so technically demanding, I'm not sure.