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Metal in 2014 is a different animal than Metal in 2016. In 2014, it assumed that the GPU has unified memory architecture, for example (i.e. the GPU can access
by vetinari 10y ago
Metal in 2014 is a different animal than Metal in 2016.
In 2014, it assumed that the GPU has unified memory architecture, for example (i.e. the GPU can access a memory buffer that you have a pointer to). That's why it was introduced on iOS only.