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It's Metal-inspired, but we tried to use JS API design idioms where possible. It does help that Metal is already an object-oriented design instead of bare funct
by om2 10y ago
It's Metal-inspired, but we tried to use JS API design idioms where possible. It does help that Metal is already an object-oriented design instead of bare functions passing around primitive values and structs.
- flohofwoe 10y agoHa, sorry I wasn't aware that you're on the WebGPU team when I replied. Please don't forget about us emscripten users, I'd love to give WebGPU a whirl with my C++ mini-3D-framework (http://www.github.com/floooh/oryol http://www.github.com/floooh/oryol), would be interesting how the C/C++ code would differ from the Metal rendering backend, and how performance compares to WebGL on one hand, and Metal / GL on the other.
- om2 10y agoI'm being a little generous to myselff with saying "we". I'm on the WebKit team and I followed this project but I wasn't personally involved in implementing it.