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> But, that's assuming that it's not possible to write a wrapper on top of DX (for Xbone) that proves a Vulkan API. Is this not how Vulkan on Windows works? Gi
by douche 10y ago
> But, that's assuming that it's not possible to write a wrapper on top of DX (for Xbone) that proves a Vulkan API.
Is this not how Vulkan on Windows works? Given how many OpenGL drivers were just shims over DirectX in the past, I wouldnt be surprised if the same course was charted there.
- shmerl 10y agoNo, it's pointless to do that. Why all the extra overhead? Vulkan talks directly to the hardware driver.