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Is it maybe time to step back and think about whether having a low-level 3D graphics API in the browser makes any sense at all? I know, we HAVE to run every con
by douche 10y ago
Is it maybe time to step back and think about whether having a low-level 3D graphics API in the browser makes any sense at all? I know, we HAVE to run every conceivable thing out of the browser and on Javascript possible. But just maybe building native apps would be easier than trying to shoehorn an API into browser specs, where not only will you have to deal with hardware variations, there will be the inevitable incompatibilities between the implementations by each browser vendor.