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It used to be the case that 3D APIs other than Direct3D couldn't be used from whatever Metro^H Windows Store apps are called this week. Which kind of blocks it
by mrec 10y ago
It used to be the case that 3D APIs other than Direct3D couldn't be used from whatever Metro^H Windows Store apps are called this week. Which kind of blocks it at a platform-within-a-platform level.
That may have changed, I dunno.