3 ms·
Because they have been doing so with OpenGL (an identical situation) for years. Besides, "purposefully cripple" is inaccurate. They just put more effort into D
by Rusky 10y ago
Because they have been doing so with OpenGL (an identical situation) for years.
Besides, "purposefully cripple" is inaccurate. They just put more effort into Direct3D because there's no reason to support OpenGL as fully.
- pjmlp 10y agoIncluding the SDKs, AMD and NVidia SDKs for a long time used to have better DirectX tooling than OpenGL.