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>When I die and get to hell, there will be a Hermann Miller chair in an open office waiting for me. With free snacks and drinks in the kitchen. You'll be allow
by eli_gottlieb 10y ago
>When I die and get to hell, there will be a Hermann Miller chair in an open office waiting for me. With free snacks and drinks in the kitchen.
You'll be allowed to wear headphones, and Hell will have a Slack channel, but instead of using the Slack channel, everyone will just walk over to your desk and talk to you.
While you're debugging.
- deleted 10y ago[deleted]
- donw 10y agoThe good news is, you'll only end up there if you are guilty of the sin of writing unreadable code.
- prewett 10y agoUh oh. Is there forgiveness available? When I was a kid, I tried to write all kinds of games in BASIC (including an ASCII version of Super Mario Bros, a distinct disappointment). Thing was, I had only ever seen one letter variables. So all my variables were the first letter of what they stood for, and if that letter was taken, I used the next available letter. I never finished any of the games, because at some point I'd run into a bug, or have not worked on it for a few weeks, and I had no idea what anything was doing. It was only after getting a Peter Norton book for my birthday that I discovered variables could be more than one letter. I found the programs really annoying to type out, because of all the long variables, but it was a whole lot more readable... Although, I kind of like open office plans. Definitely better than cubicles, which have relational isolation but no sound isolation. So you feel disconnected with everyone, but you have to hear them anyway.