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> it's the web/Javascript ecosystem that's the problem. I agree—that's definitely the bigger issue. I think differences between editors and languages tend to b
by westoncb 10y ago
> it's the web/Javascript ecosystem that's the problem.
I agree—that's definitely the bigger issue. I think differences between editors and languages tend to be overblown in general.
Unfortunately the project for me was not quite a fun thing: I ran into an issue with mouse/keyboard overuse, so I was trying to build an editor that could work efficiently with motion sensors. In the meantime, coding was painful :/ I'm still looking for an alternative for that reason—but VR and mobile also have needs for efficient editors that can be operated with fewer unique symbols.
Also, another solution to the AST editor issue: just convert any non-parsing nodes into plain text nodes until they're fixed.