4 ms·
Seems very similar to the classic board game Diplomacy[0], which had similar, though not as drastic results, when we played it at work, though we played 1 move
by Eridrus 10y ago
Seems very similar to the classic board game Diplomacy[0], which had similar, though not as drastic results, when we played it at work, though we played 1 move every 3 days, so it had a much smaller impact on productivity since there's only so much strategising you can do over a single move, and you only got new concrete information every 3 days.
[0] https://en.wikipedia.org/wiki/Diplomacy_(game) https://en.wikipedia.org/wiki/Diplomacy_(game)
- db48x 10y agoI was thinking of Diplomacy/Machiavelli too. Machiavelli nearly ruined some Christmasses, but I still want to get it out and play it again...
- terminado 10y agoDiplomacy is mentioned by an audience member briefly during the Q/A session at the end of the video, near the ~49 minutes mark.
- db48x 10y agoYep. That saved me from having to do it, which would have been awkward at this point. I think the major difference between the two is that in Diplomacy/Machiavelli you can't give your armies to someone else the way you could give your actions to someone else in the tank tactics prototype. That prevents the chaining, but wow, it still makes for a fun family gathering when you "accidentally" move to the wrong place and your "enemy" and your "ally" wipe each other out.
- hprotagonist 10y agoThis immediately came to mind for me, too. You should check out the This American Life episode about Diplomacy, in which an actual diplomat is recruited to advise... https://www.thisamericanlife.org/radio-archives/episode/531/got-your-back https://www.thisamericanlife.org/radio-archives/episode/531/...