4 ms·
• random UUID • we track function entry/exit/throw, offset (in nanoseconds) from the initial timestamp, and in the case of a throw, we also capture a stack tra
by erichocean 10y ago
• random UUID
• we track function entry/exit/throw, offset (in nanoseconds) from the initial timestamp, and in the case of a throw, we also capture a stack trace (which is not stored in TrailDB)
• our server is written in C++