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When it comes to experimenting, exploration, "having fun" then Perl's ACME::* modules are prime example of this! ACME modules range from making your code invis
by draegtun 16y ago
When it comes to experimenting, exploration, "having fun" then Perl's ACME::* modules are prime example of this!
ACME modules range from making your code invisible (ACME::Bleach) to calculating whether you're drunk or not! (ACME::Drunk) :)
ref: http://search.cpan.org/search?query=acme%3A%3A*&mode=all http://search.cpan.org/search?query=acme%3A%3A*&mode=all
Perl has a long history of twisting reality. Here is just one example which may blow your mind, Damian Conway's OSCON 2008 keynote. Look out for part about adding "time travelling" positronic variables to Perl: http://blip.tv/file/1145545/ http://blip.tv/file/1145545/