3 ms·
Everyone is server-capped at 2 moves per second, and bots will also be subject to networking conditions (ping, lag spikes) just as players are since bots are ho
by vzhou842 10y ago
Everyone is server-capped at 2 moves per second, and bots will also be subject to networking conditions (ping, lag spikes) just as players are since bots are hosted by their creators.
- TheSmiddy 10y agoYeah but you can also host your bot in a datacentre which doesnt have the same reliability issues as residential internet.