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Interesting, I'll keep any eye out. The main renderer we use (Hydra, part of Pixar's USD[0] project) would need to be ported to run on the AMD GPU, but it's des
by erichocean 10y ago
Interesting, I'll keep any eye out. The main renderer we use (Hydra, part of Pixar's USD[0] project) would need to be ported to run on the AMD GPU, but it's designed to be backend agnostic to a degree so it should be possible.
I'm pretty sure AMD also has the ability to H.264 encode the screen at 60fps (with low latency) which is really important to us—our "workstation" is entirely in the cloud, with a Pi 3 running the display/keyboard/mouse.
[0] http://graphics.pixar.com/usd/docs/index.html http://graphics.pixar.com/usd/docs/index.html