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Note that each level you've selected makes it more likely that they're sympathetic to you. Nation: shared culture. State: shared local culture. Town: shared und
by afthonos 10y ago
Note that each level you've selected makes it more likely that they're sympathetic to you. Nation: shared culture. State: shared local culture. Town: shared understanding of what's considered acceptable here.
There's of course a balance to be struck, and mobs will turn on people in an instant anyway. I'm merely saying that "peers" did not originally mean "random fellow humans"; it implied a level of connection above that.
Personally, though, I think we've idealized the "impartial" jury too much—mostly because I don't believe there's such a thing.
- dpark 10y ago> Note that each level you've selected makes it more likely that they're sympathetic to you. Nation: shared culture. State: shared local culture. Town: shared understanding of what's considered acceptable here Is that true? What if everyone in your town thinks you're kind of a jerk?