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There's also a fascinating video of him getting the core of the game to run on NES spec constraints (think 8-bit CPU, 10KB of RAM): https://youtu.be/Hvx4xXhZMr
by broahmed 10y ago
There's also a fascinating video of him getting the core of the game to run on NES spec constraints (think 8-bit CPU, 10KB of RAM):
https://youtu.be/Hvx4xXhZMrU https://youtu.be/Hvx4xXhZMrU
(~11 mins)
It offers insight into how old-school game developers worked within the limitations of the hardware they designed for.