4 ms·
> There's actually no reason why it couldn't have fit on a Dual-layer disc. Our only guess as to why it'd be a double disc game is that maybe it was cheaper, an
by shasheene 10y ago
> There's actually no reason why it couldn't have fit on a Dual-layer disc. Our only guess as to why it'd be a double disc game is that maybe it was cheaper, and since it is installing itself, there's no need to disc-swap after the initial installation, more or less erasing the biggest annoyance with multi-disc console games.
One possibility was that the optical disk lasers on early Wii units had issues reading dual-layer disks like Super Smash Bros Brawl, causing disk read errors. Nintendo's official laser cleaner disk helped to some degree, and (if I recall correctly) the power of the laser could be increased with software modifications to help.
- striking 10y agoThere was a hardware modification that could be attempted. One of the potentiometers could be adjusted, although I forget exactly how this worked. I think this is the modification you were thinking of.
- phire 10y agoI wonder if they did it for a marketing reason. The fact that the game was so large that it came on two disks and needed to be installed to a usb drive could be seen as a positive to some gamers.
- jerrysievert 10y agoIn the early to mid 90's, I was writing games for a living. We had a 2 disc game that we managed to reduce in size via in-house audio, image, and video compression down to a single disc. Our publisher felt we were too far along to drop to a single disc and remove code paths, so we ended up with a ton of duplicate content instead. There are all sorts of reasons to release with multiple discs, not all of them are obvious.